Which is an HTML5/CSS/JS entry.
That doesn’t run in Internet Explorer.
Frog Log was my top pick, and obviously did very well with the other judges too, for a good reason: it’s a fun game. It doesn’t play quite the same in Firefox previous to v3.5, as the drag-n-drop doesn’t work. Instead, you click on a frog, then click where you want to place it. I actually found that made the game a touch easier for me, but your interaction may vary. In addition to working in Firefox, Safari, and Opera, it also runs on a number of mobile devices.
Here’s an excerpt from my judging remarks:
Just a great little game, addictive and well thought out with some interesting gameplay. I would LOVE to see this developed further by the author… My only ding was that drag-n-drop failed in Firefox 3.5; clicking worked fine, though.
I’m not sure why I had trouble with drag-n-drop in Firefox 3.5, since I don’t have have the same problem now. Maybe I got confused with browser version numbers or something. Regardless, it works fine, it’s a great game, and remember: it’s less than 10K unzipped.
I also gave high marks to the HTML5 runner-up, Chris Evans’ 100pxls, which was the source of my Dadaist tweet a couple of weeks back and lands right in my personal sweet spot for “doing odd things with popular web services”. Here’s some of what I had to say in my remarks:
…really liked the concept here, especially the nonsensical tweets that were generated by drawing your own icon. The icons could be made easier to see in the main display, but I suppose that’s a minor quibble.
I’d like to thank the MIX 10K crew for getting me involved as a contest judge; I really enjoyed seeing what people created and had a hard time narrowing down my votes to just a handful of winners. More importantly, though, I offer my heartiest congratulations to all the winners, and most especially to Jimmy and Chris for doing such fun, interesting, and downright cool stuff with 10K of web standards goodness!